Examples

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This section contains the documentation and step by step guides for the programming/application examples shipped with the Unifeye Viewer package.

Unifeye Viewer Shockwave examples

  • ShockwaveSimpleAR tutorial: a simple augmented reality application which demonstrates the Unifeye Viewer Xtra usage (included in the Unifeye Viewer package).
  • ShockwaveARFrame: A complex AR application. The ShockwaveARFrame is an extensible and configurable application. It can be extended by using Lingo scripting and configured without the need of programming using a configuration file. It offers features such as model loading, movie textures, audio playback and animation handling (included in the Unifeye Viewer package.

For more details about Adobe Director and Lingo please also refer to a couple of online resources:

Unifeye Viewer Flash examples

  • FlashSimpleAR tutorial: a simple augmented reality application which demonstates the Unifeye Viewer for Adobe Flash usage (included in the Unifeye Viewer package).
  • Simple AR example with Away3D: a simple augmented reality application using Unifeye Viewer and the alternative rendering engine Away3D.
  • FlashARFrame: A complex AR application. Similar to the ShockwaveARFrame we provide an extensible and configurable AR application for Flash. The application can be configured using the same configuration file as in Shockwave and offers nearly the same features like model loading, movie textures and audio playback (included in the Unifeye Viewer package).
  • FlashSimpleGesture: simple interaction using gesture tracking. Simple application which demonstates the usage of the gesture interaction API.

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-- SupportMetaio - 2010-07-15

Topic revision: r9 - 2011-06-15 - 06:59:35 - SupportMetaio
 
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