Knights & Dragons Scene

ScenesKnightDragon.jpg

<UnifeyeDesignInstallationFolder>/examples/scenes/Knights&Dragons/DemoScene_Knights&Dragons.scef

Contents
Markers

Markers that can be used in this scene:

  • Dragon_Marker_1.jpg <UnifeyeDesignInstallationFolder>/examples/scenes/Knights&Dragons/Dragon_Marker_1.jpg
Models
  • Dragon <UnifeyeDesignInstallationFolder>/examples/models/Knight_Dragons/dragon.wrz
    • TimeSensObject_AllwaysOn plays the hovering of the dragon and should always be left loop=TRUE
    • TimeSource activates the idle-animation
    • TimeSensFlames activates the flames (activate/deactivate always together with TimeSource_Spit)
    • TimeSource_Spit activates the firespitting-animation (activate/deactivate always together with TimeSourceFlames)
  • Knight <UnifeyeDesignInstallationFolder>/examples/models/Knight_Dragons/knight.wrz
    • TimeSensObject_idle activates the idle-animation
    • TimeSensObject activates the attack-animation

-- SupportMetaio - 2010-02-25

Topic attachments
I Attachment Action Size Date Who Comment
jpgjpg ScenesKnightDragon.jpg manage 73.6 K 2010-02-25 - 12:38 SupportMetaio Unifeye Design Scenes KnightDragon
Topic revision: r5 - 2010-03-03 - 15:07:28 - SupportMetaio
 
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